Concepts

Towers
Towers back then were originally going to be Plants, this was changed after Synthy was made.

Coin Costs
The only difference with this was Litepost used to cost 0 coins instead of 50.

Coinhead (TW1)
There was originally going to be a tower that would shoot projectiles with the cost of coins. It was scrapped due to it possibly hindering the performance of the player. The tower was finally implemented in Total Warfare 2, in Version Beta 1.2.

"Were-tower"
There was going to be a nocturnal-class tower that would have been able to change its power depending on if the area was during nighttime or not. It was scrapped for an unknown reason.

V1.0 Concepts
Not much was scrapped during the V1.0 Build.

Early Litepost Level system
Originally, the leveling system for Litepost was weaker, having the light not being as powerful.

Telekine
Telekine was a scrapped Mana Tower that would have been released alongside Lance, Zag, and Knight. When Telekine was clicked, it would have shot a projectile of some sort, and had to recover, like the PVZ2 Coconut Cannon. It was scrapped due to mechanic issues, but the design was implemented into Fiziks.

E.Y.E.
EYE was a scrapped Mana Tower alongside the others, however, it is unknown what EYE would have done. It would have possibly cleared out fog/icy mist. It was scrapped due to there not being any ideas for EYE's ability. EYE was finally implemented partially into the Total Warfare 2 tower, Spyrit.

"Eskimo"
"Eskimo" was originally going to be a planned variant of the Orka utilized in the Tundra area. It's unknown what it could have had different from the Orka, but it could have been immune to the snow created by Snowglobes.

"Slushy"
"Slushy" was originally an enemy replacing the Melt in the Tundra area. It's completely unknown what it could have done, so the idea was scrapped.

"Minty"
"Minty was a tower that didn't have a true ability. It could be possible it was supposed to utilize the snow made by the Snowglobe in a similar fashion to Dystopia.

Glider (TW2)
Glider was originally going to be in B1.2 as one of the new enemies, but however, this couldn't be done as the Knight towers weren't created in the update.

"Para-glider"
There was going to be a smaller variant of the Glider known as "The Paraglider". It would have been a Glider, but smaller, faster, and with less HP. It wasn't created in B1.2 as Knights weren't created yet.